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Dice Realms

There’s a good chance that Dominion from Rio Grande Games has caught your eye, or that you’ve even played it. It’s a classic example of a game built around the deck-building mechanic and is widely considered one of the genre’s flagship titles. The same publisher has another game in its portfolio that strongly resembles Dominion—at least in many aspects, it repeats the mechanics that made it such a great game. The key difference is that this time, instead of building a deck, we build dice that we roll every turn. That game is Dice Realms. It sounds great. Let’s see whether it actually delivers.

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White Castle: Duel

White Castle: Duel from Portal Games is a compact two-player strategy game built upon the core ideas of its larger predecessor, The White Castle. This time, however, the experience is tailored exclusively for head-to-head play, with a streamlined structure and a brisk tempo. While the inspiration is unmistakable, several elements have been redesigned to suit the duel-focused format. So—how well does it work? Let’s take a look.

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Panda Spin

Carl Chudyk is one of those designers whose name always promises something unusual. Panda Spin is no exception — it’s a trick-taking card game where the competition for each hand is combined with a clever card-flipping mechanic that boosts your cards’ power. Published by Muduko, the game takes us into the world of the Chinese zodiac, where a panda decides to join the other animals.

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Removal

Removal is a title you can find on your table thanks to Albi. Designed by Michał Reszka, this game lets you step into the shoes of a moving company employee and feel the weight of all those boxes—and some rather unusual objects too (people really do collect the strangest things!). 🏠🚚 Let’s get moving with our review!

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Hens

In Hens from Little Rocket Games, players become poultry breeders trying to create the most beautiful and harmonious backyard. This is one of the titles by Italian designer, illustrator, and publisher Giampaolo Razzino, which made its way to us during this year’s Planszówki w Spodku convention—and it immediately caught attention, because honestly, who doesn’t love chickens? 😀 Let’s take a closer look!

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Donjon: Les Apprentis Gardiens

The action of the game, set in dungeons, gloomy castles, or other equally strange places, always attracts players’ attention—especially when there is a promise of an adventure. Usually, we take on the roles of brave heroes, overcoming traps and enemies with courage and wit. But what if we switched sides and played something more akin to the famous Hotel Transylvania?
The board game Donjon (Donżon), published by Czacha Games, might be the perfect choice for that. Why? Let’s dive into the review of this title by Joachim Thôme.

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Mycelia + North American Expansion

The forest is a living organism, where beneath the surface an intense, silent struggle for survival takes place. In Mycelia, you take the role of a mycelium that expands, fruits, and spreads spores to gain dominance in a world full of competition. This title combines the feel of biology with tactical competition over space. And if things get too cramped in this underground realm, the North American Expansion comes to the rescue, introducing trees, symbiosis, and an option for a fifth player.

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Whispering Woods

Whispering Woods, published by Muduko, is a title that many board gamers following the international market have been eagerly awaiting. Created by Cristian Bustos and Bernardo Vásquez, this engaging abstract game puts you in the role of animal guardians of the forest, expanding it while fulfilling goals whispered to you by the trees.

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In the Footsteps of Marie Curie

If we ask about a famous Polish woman who made her mark in history with great achievements, the first person who comes to mind is Marie Skłodowska-Curie. And it is precisely about her that we want to write today, as we now have a game that presents her life and work in chronological order. In the Footsteps of Marie Curie is a design by Florian Fay, published in Poland by Rebel.

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Jump Drive

“Jump Drive” from Rio Grande Games is a fast-paced card game by Tom Lehmann, set in the universe of the classic “Race for the Galaxy.” Unlike its older sibling, it’s more approachable while still capturing the spirit of building a space empire and chasing powerful card combos. Let’s see what this deck has in store.